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Creative Designer jobs

Design visual content for digital and print marketing materials including websites, social media, advertisements, and brand collateral. Collaborate with marketing and product teams to create compelling visual experiences.

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78Creative Designer roles
Pay posted
62%of 78 roles
Remote
50%of 78 roles
Senior
24%of 78 roles

Live Creative Designer roles

All 78 Creative Designer roles
Wpromote · New York City, NY · $80K to $100K
I noticed the posting mixed Wpromote with Giant Spoon references.
OpenAI · San Francisco, CA or remote · $223K to $247K
I noticed it translated complex research into motion for launches.
Neros Technologies · Torrance, CA · $111K to $155K
I noticed it combined brand-system ownership with hands-on defense marketing design.
Ultralytics · Remote
BillionToOne · Menlo Park, CA · $223K to $245K
SS
Sift Stack · Marina Del Rey, CA or remote · $125K to $190K
Real Chemistry · Remote · $200K to $220K

The guide

How the Creative Designer job really works.

What the work is, what hiring teams expect, and how people get in. From real postings and our research.

What the job actually is

Design visual content for digital and print marketing materials including websites, social media, advertisements, and brand collateral. Collaborate with marketing and product teams to create compelling visual experiences.

Typical setup: a mid-level role, full-time, hybrid workplace.

What a day actually looks like

Most of the day is production time in Figma and Adobe CC, working through a queue of briefs: a paid social ad set in six sizes, a webinar promo graphic, a sales deck refresh, with requests tracked in Asana or a Slack intake channel. There is usually a creative team critique or a campaign kickoff with marketing, plus at least one round of stakeholder feedback to reconcile (often conflicting notes from marketing and brand). Motion work in After Effects and quick explorations in Midjourney or Firefly are increasingly part of the mix. The constant tension is volume versus craft, and good designers spend real time building templates and systems so routine requests stop landing on their desk.

What hiring teams expect

The responsibilities that show up in real postings for this role:

  • Concept and produce creative for campaigns across paid social, web, email, events, and sales collateral
  • Maintain and evolve brand guidelines, design systems, and template libraries
  • Turn briefs from marketing and product teams into finished assets on deadline
  • Create motion graphics and short-form video assets for social and product marketing
  • Present concepts to stakeholders and iterate through structured feedback rounds
  • Manage multiple concurrent projects in a tool like Asana or Monday and hand off production-ready files

Qualifications

Experience: 3 to 5 years in graphic or brand design, in-house or agency. Education: Bachelor's degree in graphic design, visual communication, or a related field, or an equivalent portfolio.

Attributes interviewers probe for: creative visionary, detail-oriented, collaborative, brand-conscious, innovative.

Tools of the trade

What this role actually works in day to day:

  • Figma
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe After Effects
  • Adobe InDesign
  • Canva
  • Asana or Monday
  • Adobe Firefly or Midjourney

How success is measured

The numbers this role is judged on:

  • On-time delivery and throughput against the request queue
  • Brand consistency across channels and teams
  • Performance of creative (ad CTR and conversion lift from creative tests)
  • Stakeholder satisfaction and reduced revision cycles
  • Adoption of templates and design systems by non-designers

How to break in

The entry paths that actually work:

  • The portfolio is everything: 6 to 10 strong case-study style projects (real or self-initiated brand and campaign work) on a personal site or Behance, with process shown, not just finals
  • Junior or production designer roles at agencies are the classic entry; high volume builds speed and range fast
  • Freelance for startups on Contra or Upwork; shipped real-world work beats student work in reviews
  • Learn motion (After Effects basics) and Figma deeply; both are now expected in postings that used to be print-plus-Photoshop only

How hiring usually works

Portfolio review happens before anyone talks to you: a recruiter or design lead screens the portfolio link on the application, and resumes without one are usually discarded. The typical sequence is recruiter screen, hiring manager portfolio walkthrough, a design exercise (take-home brief or live working session), then a panel with marketing stakeholders. Timelines run 3 to 5 weeks and the portfolio walkthrough is the highest-stakes stage.

Companies known for this role

Examples of companies that regularly hire this profile: Canva, Spotify, Airbnb, Duolingo, Shopify. Use them to calibrate your target list, then build your own tier of companies that fit you.

Worth knowing

In-house marketing design is a volume job: expect far more ad resizes and sales decks than brand explorations, and the designers who advance are the ones who systematize the repetitive work.

Words that show up in postings

The terms current postings use. Work them into your bullets where they are true of you.

  • Adobe Creative Cloud (Photoshop, Illustrator, InDesign)
  • Figma
  • After Effects for motion graphics
  • Brand identity and design systems
  • Typography, layout, and color theory
  • Digital ad creative for paid social and display
  • Presentation design (Google Slides, Keynote)
  • Print production and file prep
  • Generative AI design tools (Adobe Firefly, Midjourney)
  • Asset organization and template systems (Canva, Figma libraries)
  • Video editing (Premiere Pro)
  • Cinema 4D or Blender
  • Webflow
  • HTML and CSS basics
  • Photography and retouching

Purple: asked for in most postings. Outlined: nice to have.

Interview questions to prepare for

  1. Walk us through 2 or 3 portfolio pieces. What was the brief, your process, and the outcome?
  2. Tell me about a time you disagreed with stakeholder feedback. What did you do?
  3. How do you handle a high volume of requests with tight deadlines?
  4. How are you using AI tools in your design process?
  5. Design exercise: create an asset from a real brief within brand guidelines (live or take-home).

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